Detroit Player’s Series!

The Detroit Player’s Series (DPS), celebrates Michigan’s fighting game talent. Across games, players are ranked by their placement in local events during each season. Culminating in a round robin between the top four players at the end of each season at High Score Lounge.

 

Seasons: When a season begins, all players start with zero Detroit Player’s Points (DP). By participating in events like Walraven Weekly’s, DPS Thursday, Michigan Monthly, and HS Saturday individual players will earn DP. At the end of the season the four players with the most DP will be entered into the Detroit Player’s Finals.

 

Finals: For any game in the DP Finals, the top players will participate in a round robin tournament. Each match between two players is a first to five games, where a ‘game’ is determined by common rules used throughout the season for that particular title. The player who has won the most number of matches will be named the winner of the season.

 

Points: Points are awarded according to the DP System, which are not detailed here. However, each included in DPS is given a weight. Individual players will be tracked by i/o, who will make the current standings available after each event. If there any errors please contact him @inputxoutput on twitter.

 

Events: The events that count for DP in the current DPS are listed below, as is their modifier. Please see the revisit the DP System for clarification on how points are awarded.

 

Event Frequency Class

Walraven Weekly Weekly C

HSL Players’ Thursday Weekly C

Michigan Monthly Monthly B

Detroit Player’s Series Saturdays Monthly B

Michigan Master’s Annually A

 

Awards: Along with title of Detroit Player’s Series Champion , those dedicated enough to make it to DP Finals will receive the following awards courtesy of High Score Lounge

 

Street Fighter V – $600 Cash split between the top 4

1st = $275
2nd = $175
3rd = $100
4th = $50

 

Schedule: Season 1 is set to begin 7/31. Follow @inputxoutput and @highscorelounge on twitter to be notified.

 

 

Detroit Player (DP) Rank System

Version 17.07.29

 

Rank will be determined the number of points a player has earned in local events. The player with the most points is ranked first, the next highest number of points player is ranked second, etc. When players have an equal number of points they are all ranked at the highest possible rank that maintains the ordered list.

 

Points are awarded for based on the class and the number of players at the event. The where p is the number of points awarded, c is the class of the event, n is the number of players at the event, and k is the placement of the player at the event. Listed as a function, g is a table of values that determines the number of points for the individuals placement.

p = c · g(k, n)

 

Points for individual placement [ g(k, n) ] are divided into tables based on the number of players at the event in powers of two. When there are a fewer number of players the number of players awarded points is fewer.

 

g(k, n)

 

0 ≤ n ≤ 16

1 n · 60%

2 n · 30%

3 n · 10%

 

17 ≤ n ≤ 32

1 n · 55%

2 n · 25%

3 n · 15%

4 n · 5%

 

33 ≤ n ≤ 128

1 n · 50%

2 n · 25%

3 n · 12%

4 n · 7%

5 n · 2%

7 n · 1%

 

Event Classes are a method to weight individual events. Each local event draws a different player base, both geographically and socially. The classes allow events to be set apart from each other and consider inter-state competition or well-respected players with limited attendance.

 

Class Events Modifier ( c )

Annual = 3

Monthly = 2

Weekly = 1

 

Examples of player point accrual.

  1. Jonny “Tha Bum” finishes third at the Michigan Master’s with fifty entrants. To determine his points p , the modifier c is set to 3. Next, his g value is found because he received 3rd place at an event g(3, 50) = 50 · 15% = 7.5 with 50 people for 7.5 points. After applying the event class modifier, Jonny receives a total of 22.5 = 3 · 7.5 points.
  1. “Sane Carl” takes 2nd at a Walraven Weekly with 15 entrants.

p = c · g(2, 15)

p = 1 · (15 · 30%)

p = 4.5

 

 

Detroit Player’s Series Individual Tournament Rules

 

HSL Players’ Thursday

(PT)

Version 17.07.29

 

The Detroit Player’s Series Thursday (PT) is a weekly event held at High Score Lounge. It includes, but is not limited to: Street Fighter V, Tekken 7, and Injustice 2. Players earn Detroit Player’s Points (DP) for the games they enter, as well as a portion of the prize pool. Each title is played in the format and rules familiar to the national (and international) tournaments. Street Fighter V is played as a CPT event, Tekken 7 as a Tekken World Tour Event, etc.

 

Event Rules , the tournaments start at 9pm on the Thursday which they are held.

  1. Registration begins at closes at 8:30pm.
  2. Tournaments begin at 9:00pm.
  3. Players will be given 5 minutes from the time their match is called to begin the first round of the first game of the match, failing to do so will result in forfeiture of that match.
  4. One coach per player is permitted to give advice for 30 seconds between each game. However, that coach may not change and the coach may not interfere with the match in any way.
  5. The “1-P Disconnect” rule is in effect across all games, the first player must de-synchronize all other controllers. If they fail to do so and an external controller interrupts a game the first player will forfeit that round.
  6. Players may not excuse a forfeit, if one player pauses or a match is interrupted by an external controller the round must be forfeit. If the forfeit is not enforced by the players, the tournament organizer will intercede to force the forfeit of one or both players.

 

Detroit Player’s Series Saturdays

(DP Saturday)

Version 17.07.29

 

The Detroit Player’s Series Saturday (DP Saturday) is a monthly tournament held at High Score Lounge. It includes, but is not limited to: Street Fighter V, Tekken 7, and Injustice 2. Players earn Detroit Player’s Points (DP) for the games they enter, as well as a portion of the prize pool.

 

Each title is played in the format and rules familiar to the national (and international) tournaments. Street Fighter V is played as a CPT event, Tekken 7 as a Tekken World Tour Event, etc.

 

Event Rules , the tournaments start at 12pm (noon) on the Saturday which they are held.

  1. Registration begins at 11:00am and closes at 11:45am
  2. Tournaments begin at 12pm noon
  3. Players will be given 5 minutes from the time their match is called to begin the first round of the first game of the match, failing to do so will result in forfeiture of that match.
  4. One coach per player is permitted to give advice for 30 seconds between each game. However, that coach may not change and the coach may not interfere with the match in any way.
  5. The “1-P Disconnect” rule is in effect across all games, the first player must de-synchronize all other controllers. If they fail to do so and an external controller interrupts a game the first player will forfeit that round.
  6. Players may not excuse a forfeit, if one player pauses or a match is interrupted by an external controller the round must be forfeit. If the forfeit is not enforced by the players, the tournament organizer will intercede to force the forfeit of one or both players.

 

Payouts for both events, are on a graduated scale depending on the number of entrants.

 

Payout Table

 

0 ≤ n ≤ 16

1 60%

 

17 ≤ n ≤ 32

1 55%

2 30% 2 25%

3 10% 3 15%

4 5%

 

Individual game rules listed below

Detroit Players’ Association

Version 17.07.29

 

The Detroit Players’ Association is the governing organization of the Detroit Players’ Series. It is tasked with maintaining and publishing the rules, event list, and accepting feedback from the community and sponsors. This document serves as the charter for the Detroit Players’ Association.

 

Mission Statement All of the Association’s actions are guided by their mission statement of: Delivering a tournament series and ranking system that accurately reflects the performance of fighting game players in the Detroit area.

 

Responsibilities To accomplish these goals, the Association provides the following.

1.) Rules of inclusion for events in the Detroit Players’ Series.

2.) Rules for each of the games included in the Detroit Players’ Series.

3.) A ranking system free of bias.

4.) Classification of events in the Detroit Players’ Series

5.) A ratification procedure for Association Charter and Detroit Players’ Series rules.

6.) Accepting feedback from the community and sponsors.

 

Board Members Current board members are limited to:

  1. A representative from High Score Lounge
  2. A representative of i/o (@inputxoutput)
  3. An open community seat, to be selected.

 

Events and Classes

  1. Weekly Class: Mitten Masher Mondays (@MittenMashers)
  2. Weekly Class: High Score Lounge Thursdays (@HighScoreLounge)
  3. Monthly Class: Walraven Monthly (@WalravenWeekly)
  4. Monthly Class: High Score Lounge Saturdays (@HighScoreLounge)

 

Rules of Event Inclusion for the Detroit Players’ Series To be included in the Detroit Players’ Series, events must meet the standards of integrity of the Detroit Players’ Association.

To be considered for inclusion, an event must have the following:

  1. A regular schedule, and regular attendance. If the event is published as a weekly event, it must occur at that frequency. Although this may not always be possible an event must have an established a consistent following. Consistent and established are up to the board members to decide.
  2. A compatible rule set. Each game included in the series has a published rule set. Events considered for inclusion must not conflict. They must also be enforced equally. If selective enforcement or conflicts are found an event may be disqualified from the current season.
  3. Nomination for inclusion cannot be made by an event organizer or sponsor, it must be made by community member. Any player that does not benefit from the event must nominate it for inclusion.

 

Ratification Procedure The Association Charter and Detroit Players’ Series rules are ratified at the end of each season. Before the season’s end meeting, the existing board members select a representative from the community to represent the Players’ interests. At this meeting the members propose and discuss changes for the Charter and upcoming season. Members vote to incorporate those changes and a supermajority of 60% percent is required to adopt a change.

 

Community Feedback Integrity of the Detroit Players’ Series cannot be maintained without community involvement. The players and sponsors are encouraged to contact the board members with ideas to expand and improve the series. Players are highly encouraged to nominate a community member to serve as the community board member. Please contact High Score Lounge or i/o at their twitter handles below.

High Score Lounge: @HighScoreLounge

i/o: @inputxoutput

or email  fun at highscorelounge.com

 

Ranking System Ranks are determined by points accrued using the Detroit Player Rank System Version 17.07.29. The system and results are published on High Score Lounges

website: http://highscorelounge.com

 

Game Rules Several rules apply to all games, those are listed before the rule sets for individual games.

 

Common Rules

  1. One coach per player is permitted to give advice for 30 seconds between each game. However, that coach may not change and the coach may not interfere with the match in any way.
  2. The “1-P Disconnect” rule is in effect across all games, the first player must de-synchronize all other controllers. If they fail to do so and an external controller interrupts a game the first player will forfeit that round.
  3. Players may not excuse a forfeit, if one player pauses or a match is interrupted by an external controller the round must be forfeit. If the forfeit is not enforced by the players, the tournament organizer will intercede to force the forfeit of one or both players.

 

Street Fighter V

  1. Each match is played using the Capcom Pro Tour’s rules, except when supplanted by those detailed herein. The CPT rules can be found here:

Rules

  1. Players must bring their own controllers and cables.
  2. Interference or outside equipment malfunction. In the case where outside equipment malfunctions or a viewer physically interferes with the players, the current round will be voided. To reset the round count, the game will be restarted and the previously won rounds awarded by time out and the smallest margin of damage.

 

Tekken 7

  1. Each match is played using the Bandai Namco Tekken Tour rules, except when supplanted by those detailed herein. The Tekken 7 rules can be found here: https://www.bandainamcoent.com/news/tekken-tour-na
  2. Players must bring their own controllers and cables.

 

Injustice 2

  1. Each match is played using EVO rules for Injustice 2, except when a more supplanted by those detailed herein. The EVO rules can be found here: http://evo.shoryuken.com/additional-rules/
  2. Players must bring their own controllers and cables.

 

Disclaimer – Rules subject to change. Participation is not a guarantee of prizes, money or other compensation. Participation in no way means association or connection with High Score Lounge. By participating in any DPS event, participant releases High Score Lounge and its partners and affiliates from any liability. By participating in DPS participant releases photo and likeness rights to High Score Lounge and its partners and affiliates for promotional use. For clarification or additional information email fun at highscorelounge.com